Six crank laser musket.

Each crank adds 1 round of ammo. When you fire it does the listed damage multiplied by the number of rounds. Makes a legendary 2-shot effective since each round does twice the listed damage.

Six crank laser musket. Things To Know About Six crank laser musket.

Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser musket with the reload bonus and upgraded it to my standards. If you want a six-crank capacitor, you will need Science rank 3Laser Musket Six Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Six Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of the same type.By Shamar Walters. Laser beams targeted six aircraft flying in Arizona, California and Texas on Thursday night, officials said, just one day after more than 20 …Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot.

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Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).

The key here is that you can "crank" it up, by mashing the reload button. The gun will be named with how many "cranks" it can have. For example "Four-Crank Laser Musket". Well...I recently found a Six-Crank Laser Musket, and it's absurd. If I need to fight a boss, or know there's Super Mutants ahead, I just 6-crank that shit and peek the corner.Fallout 4 +. The four crank capacitor is a weapon mod for the laser musket in Fallout 4. It requires at least rank 1 of the Science! perk to craft. The four crank capacitor raises the crank reload maximum of a laser musket to four. This is the first capacitor for the laser musket that requires the Science...I don't think the reduced ammo capacity thing is accurate. You can get a six-crank long barrel laser musket. If you're not taking science, figure on finding mods within a few levels of the level required for the corresponding perk. So if a six-crank is level 28 for Science 3, then maybe by the early 30s.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 …

Weapon is too weak, laser musket? its a joke. its good for a while. think of the cranks up to six cranks. its basically your best laser sniper rifle though each crank takes a 1 ammo so six cranks is six ammo. although not laser the gauss rifle is best.

The Laser Musket gets almost no damage from mods besides Six Crank, which is a total damage multiplier so it works with Two Shot. Two Shot's damage is split between two projectiles, but if both projectiles strike the target, they are treated as a single projectile for the purposes of DR.

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Absolutely! The Laser Musket is a hidden gem, especially with certain legendary prefixes. You ever find an Instigating Laser Musket, you've just won the game. Slap a six-crank capacitor on there and you'll be blasting shit to ashes. It's not a run-and-gun weapon. This is a feature, not a bug. The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.) EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...There's a laser musket in Concord that you can get early. But it is poorly configured {short barrel, 2-crank} So you need Int=6 to get a perk in science at low level. I'd expect using a laser musket to end up sneaking a lot whilst you reload. So you may find yourself slipping back to the stealth tactics you want to avoidEDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …

The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. ... The most damaging one shot in the whole game I think mathematically is an instigated six crank musket. Get a sneak attack ... Two Shot, Mighty, Violent, Freezing, Plasma all affect base damage directly to will boost crit damage, though most won't have much impact, cranks on laser muskets multiply base damage so do the same. 1. Reply. Asking as a slightly confused owner of a newly-modified two-shot six-crank laser musket, aka. "Prestons wet dream". Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. Nachos and Lemonheads on my dad's boat. StoneRevolver 8 years ago #8. Never-Ending Just make sure to have a companion hold the rest of your ammo. Time for some ballistic therapy! Two Shot, Mighty, Violent, Freezing, Plasma all affect base damage directly to will boost crit damage, though most won't have much impact, cranks on laser muskets multiply base damage so do the same. 1. Reply. Asking as a slightly confused owner of a newly-modified two-shot six-crank laser musket, aka. "Prestons wet dream". EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The highest my laser sniper rifle did was around 150- to 200. But the plasma rifle outclassed that for me, basically because I didn't like the whole " DURN DURN DURN " sound the laser rifle made, and I didn't like the trail either. Laser musket.....I haven't really used it lately but from what I remember, the damage stacks with each crank.

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Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ... The laser musket is found in Concord. Should be the first real weapon drop you'll get and will more than likely be used throughout the missions in the area.... Contrary to others, I think the Laser Musket is a perfectly cromulent weapon. With some four to six crank mods, it will really pump out the damage. Not a high rate of fire, but you don't need a high rate of fire. Hit your enemy once to do the job instead of hitting them multiple times to do the same job.I don't think the reduced ammo capacity thing is accurate. You can get a six-crank long barrel laser musket. If you're not taking science, figure on finding mods within a few levels of the level required for the corresponding perk. So if a six-crank is level 28 for Science 3, then maybe by the early 30s.It is a single-shot laser weapon, whose biggest attraction is the fact that it can be modified to be cranked multiple times to fire the equivalent of up to six charges in one shot, which is exceptionally useful for breaking through high DR enemies. When just giving it one crank, it is essentially a bolt-action laser rifle.I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...Wait until you find that automatic musket. Sturges gives you one if you beat the game with the Minutemen but it's possible (barely) to get one from random drops. The automatic laser musket has to be the second most fun gun to use in the game (first is the Broadsider).I recently became attached to the laser musket because I felt like RPing the Sole Survivor we see in the trailers, leather armor, vault suit, the…

Wait until you find that automatic musket. Sturges gives you one if you beat the game with the Minutemen but it's possible (barely) to get one from random drops. The automatic laser musket has to be the second most fun gun to use in the game (first is the Broadsider).

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …

The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, [Pub 1] consuming Fusion Cells in the process. With additional mods, the crank capacity can be increased, at the expense of reload time and ammo ... Are you in the market for a laser cutting machine? If so, you’re probably aware that these machines can be a substantial investment. However, with the right negotiating strategies,...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …so if i understand this right, with every crank of the laser musket it will add a percentage of base damage. like say you do 50 damage with a laser musket, you crank it, now it does 100. right? so, if i understand this correctly, if you max out rifling, and get a six crank laser musket, doesnt that mean a laser musket, in theory, is one of the strongest guns in the …Hey guys, I've got another Fallout 4 video for you guys. Today I'm going to be showing you how to get the AutoMatic Laser Musket that you get as a reward for... The six crank capacitor is a weapon mod for the laser musket in Fallout 4. It requires at least rank 3 of the Science! perk to craft. The six crank capacitor raises the crank reload maximum of a laser musket to six. Found in the Castle armory. The Laser Musket is one of the most inefficient weapons in the game. Cost of ammo compared to weight, damage, range, etc. The Laser Rifle beats it in every way except maximum alpha strike. Granted, 77 damage with damage related perks and sneak quickly breaks 500 damage per shot.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The three crank capacitor is a capacitor weapon mod for the laser musket in Fallout 4. The three-crank capacitor allows for a maximum charge of three fusion cells for the laser musket. Can be crafted at a weapons workbench.The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.When you find a Six Crank Laser Musket in Fallout 4 - YouTube. Noobnut125. 122K subscribers. 16K. 548K views 11 months ago #fallout #fallout4. ...more. #fallout #fallout4 Have you ever...

The six crank capacitor is a weapon mod for the laser musket in Fallout 4. It requires at least rank 3 of the Science! perk to craft. The six crank capacitor raises the crank reload maximum of a laser musket to six. Found in the Castle armory. Im not a fan of the laser musket for any use. As a sniper, youll be lucky to get 2 shots off (assuming its six crank) before the baddies are on top of you. Id rather have the higher rate of fire of a laser rifle, personally. Plus, im pretty sure the musket will be heavier.Are you in the market for a laser cutting machine? If so, you’re probably aware that these machines can be a substantial investment. However, with the right negotiating strategies,...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Instagram:https://instagram. helena dodgedruid bulwark buildo'reilly rewardsraid shadow legends coldheart EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … green gel pill 30kayleigh mcenany husband While watching my friend play It looked like a fully charged shot would do the full 110 damage while if the shot was only 50% charged it would only do 55 damage. For the Laser Musket from what I've seen in videos and questions online it looks like each crank increases the amount of damage by 100%. So each crank increases the damage by 30.No Doubt the best Legendary Laser Musket in the game, The Two-Shot Laser Musket Deals True Two Shot Damage as the projectiles themselves are not changed when... swinson funeral home obituaries Absolutely! The Laser Musket is a hidden gem, especially with certain legendary prefixes. You ever find an Instigating Laser Musket, you've just won the game. Slap a six-crank capacitor on there and you'll be blasting shit to ashes. It's not a run-and-gun weapon. This is a feature, not a bug. Acidosage. • 2 yr. ago. Laser Musket is fundamentally a better sniper rifle but tbh, in a game like Fallout 4 where you might be using one weapon for hours and hours, you want it to be a fun one, so I pick Hunting Rifle because the crank is annoying and the musket is less satisfying to fire, especially sound wise. 7. I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...